![]() These are marginally more entertaining purely because it’s even more difficult to judge power and distance this way, making for a wild party experience. If you want to live your Wii Sports fantasy, you can also play with motion controls. But in this game, one false move can ruin your strategy across the hole – not only in lining up your next shot, but in reaching the ball in the first place during Speed Golf. Too often the strategy is just smack it and hope for the best. This might be akin to actual golf, but this is Mario and fantasy plays a part. There is a limited overhead view, but that doesn’t reveal obstacles, only the course outline. There’s no guide to the direction of your shot a grid overlay when putting is confusing to read and there’s no free camera movement to analyse the course. What’s frustrating is the game doesn’t give you enough information to predict your shot. A few other shots allow you to add curving spin, topspin or lob the ball high, but they’re not always needed. They’re simple enough, just line up your shot and hit a button to select your power. Unfortunately, Mario Golf: Super Rush also fails on a more fundamental level: with its controls. Had Nintendo leaned further into the Mario theme it would’ve added some much needed personality. It’s not as if your characters can leap and bound and triple jump their way across the fairway, dodging Mushroom Kingdom obstacles. But awkward running and jumping controls make for a poor experience. Ok, you can run and use a special dash to hit your opponents, collecting coins along the way for your special shots. Rather than simply focusing on the good bit of golf – hitting the ball – it balances that with the bad bit of golf – walking. On paper this seems exciting, but in practice it’s tedious. Rather than take it in turns, it means you and your competitors are simultaneously whacking away across the fairway. The idea here is to complete each hole as fast as possible, not just in quick hits but in sprinting to your ball between shots. Take the game’s new Speed Golf mode, for example. Having said that, Super Rush does at least aim to make golf a faster, more lively affair, but that’s easier said than done. But not even Mario Golf can make this sport entertaining. Package Dimensions: 17 x 10.5 x 1.Super Mario has an innate ability to make almost anything fun. ![]() You can also enjoy multiplayer with up to three other players, both locally and online. Level up with experience points earned during matches, then allocate these points to different stats to develop your character. Take a Mii character from rookie to pro golfer by teeing off against various Mushroom Kingdom characters in Story Mode. ![]() Your golfing skills aren?t the only things at play: make use of dashes and special shots to beat the competition. Give it another whack to get it closer to the hole, then keep going! Outpace your opponents to come out on top. In this mode, everyone tees off at the same time, then you?ll race through the course to reach your ball. Take advantage of a shot gauge that shows you how your shot will curve due to slopes, and a scan that lets you examine a course?s terrain.Īmong the game?s new features is Speed Golf. Just like the real thing, you?ll need to study the wind and terrain, but there are also handy features to help you ace your shots. Get into the swing of things with button controls or use motion controls by holding the Joy-Con controller like a golf club. Join your favourite Mushroom Kingdom characters on the fairway on courses filled with lush, natural scenery. Tee off in Mario Golf: Super Rush, the latest instalment of the Mario Golf series, coming to Nintendo Switch. ![]()
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